1
vote
1answer
277 views

Do you need to make a tileset for a platformer?

I've been tasked to make a platformer, I've never made a tiled game before, is this necessary? I.e. can I just make different child classes of a Sprite class and add place them on the map, adding ...
2
votes
1answer
267 views

Collision detection problems - Javascript/Canvas game

What I want to do: I simply want the have a 2D array to represent my game map. I want a player sprite and I want that sprite to be able to move around my map freely using the keyboard and also have ...
4
votes
5answers
2k views

What would be a good way to implement/render a 2D tiled map for a browser game?

I coded a a little RPG in ruby and I used an array to contain the map squares. The elements of the array (which defines the X coordinates) are arrays themselves whose elements defines the Y ...
3
votes
1answer
1k views

Canvas tile grid, hover effects, single tilesheet, etc

I'm currently in the process of building both the client and server side of an HTML5, canvas, and WebSocket game. This is what I have thus far for the client: http://jsfiddle.net/dDmTf/20/ Current ...
1
vote
2answers
810 views

How to draw a tileset using HTML5 canvas?

I have a tileset something like this: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 My tileset draw code looks like this: var image = new Image(); image.src = ...
7
votes
2answers
852 views

How to scroll hex tiles?

I don't seem to be able to find an answer to this one. I have a map of hex tiles. I wish to implement scrolling. Code at present: drawTilemap = function() { actualX = Math.floor(viewportX / ...
2
votes
1answer
4k views

How do I make magenta in my PNG transparent in HTML5/Canvas/JS?

I'm putting together a simple hex map to use within an HTML5 / Canvas / JS game and before I get round to sorting any custom graphics, I was wondering if anybody knew how to make the pink/magenta ...