1
vote
3answers
329 views

For the handling of buildings on a tile-based strategy game, what aproach should I use?

On a tile-based game of the strategy genre, which allows the player to place buildings over the terrain tiles, there are multiple approaches that can be taken for handling such situation. The ones ...
2
votes
1answer
527 views

Slick2D Tile Based 'Fog of War' Blurring Problem

I'm working on my first Java Game and I have run into a little problem I'm hoping to get some help with. I'm using Slick2D displaying a tile based map, and I'd like to know how I can created a ...