UPDATE: It no longer crashes after removing [self removeAllChildrenWithCleanup:YES]; from onExit. The artifacts still remain though. UPDATE 2: Found my problems. See my answer below. I have a game ...
Is there an specific isometric tile map handler in cocos2d-x? I can't find any.
I am try to design a cocos2d game that with a big world. The wolrd tiled map is very big, maybe 20 ipad screen sizes. I want to know how to load CCTMXTiledMap into screen? If I directly add it to ...