0
votes
2answers
127 views

Tile map collision and object handling

I want to program a game. In this game there is a tile map and objects that interact with it and them self. For that I made first a TileMap class, in it is only the data of the tile map. Its a very ...
1
vote
1answer
1k views

How do I detect and handle collisions using a tile property with Slick2D?

I am trying to set up collision detection in Slick2D based on a tilemap. I currently have two layers on the maps I'm using, a background layer, and a collision layer. The collision layer has a tile ...
5
votes
1answer
1k views

Circle-Rectangle collision in a tile map game

I am making a 2D tile map based putt-putt game. I have collision detection working between the ball and the walls of the map, although when the ball collides at the meeting point between 2 tiles I ...
5
votes
2answers
2k views

Collision Detection, player correction

I am having some problems with collision detection, I have 2 types of objects excluding the player. Tiles and what I call MapObjects. The tiles are all 16x16, where the MapObjects can be any size, but ...