Tagged Questions
1
vote
2answers
117 views
Cocos2d savegame cctmxtiledmap
my game features several tilemaps that are initially loaded from a tmx file and modified during gameplay.
How can I save the changed tilemaps in a save game? Will NSCoding do the trick here or is the ...
0
votes
1answer
138 views
Copies of GameScene created when called additional times
UPDATE: It no longer crashes after removing [self removeAllChildrenWithCleanup:YES]; from onExit. The artifacts still remain though.
UPDATE 2: Found my problems. See my answer below.
I have a game ...
1
vote
0answers
200 views
How to load big size CCTMXTiledMap in cocos2d?
I am try to design a cocos2d game that with a big world. The wolrd tiled map is very big, maybe 20 ipad screen sizes. I want to know how to load CCTMXTiledMap into screen? If I directly add it to ...
0
votes
1answer
379 views
How do I manage the visibility of enemy spawn locations in a long scrolling shooter?
How do I handle the situation of an enemy spawn place being visible on a screen in a scrolling shooter?
The tutorials I have seen are about setting all the enemies on a whole map only. But it is not ...
1
vote
1answer
556 views
Using tilemaps for an isometric football game with cocos2dx
I am writing a simple soccer game in cocos2d-x and recently found out that older iOS versions do not support cocos2d sprites larger than 1024x1024px.
I was thinking about using isometric tilemaps to ...
1
vote
2answers
484 views
Cocos2D: TileMap performance question
I´ve got a question regarding TileMaps. Each level in my game is going to be determined by the length of the tile map. I would like to create a map that will be about 5 mins (in length) long. I want ...
2
votes
1answer
1k views
How to extend Tiled and Cocos2d to create an Isometric map that supports elevation
I've been looking and looking and looking, and I cannot seem to find a solution out there for making a game that uses cocos2d and Tiled to make an isometric map that supports elevation.
I am not ...