I'm trying to see how tiles are saved doing some reverse engineering using old roms gfx files (this example trying with snow bros arcade set one) . This is what I know now : Each color point to a ...
If I am building my level from a text file 0,0,0,0,0 0,1,0,1,0 0,2,1,0,0 0,0,0,0,0 and I want to draw a large image, how do I go about doing that? do I take the image, separate it in tiles (the ...
I'm really interested in making an action platformer in the vein of Cave Story and The Iconoclasts, I'm totally fine with coding it, I've done similar stuff in the past, but where I'm getting stuck is ...