Tiled is a general purpose tile map editor.

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Slick2D doesn't render hexagonal TiledMap from Tiled Map Editor properly

I'm new to Slick2D and Tiled so I might be missing something crucial although I've done my research and came up with nothing. I'm trying to create a hexagonal grid using Tiled Map Editor (v. 0.12.3) ...
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14 views

Box2D - Platformer tiled map problem

I'm using C++, Box2D and SFML. I convert a Tiled map to world in my platformer game and I get stuck when I go against a block when I go forward like that : I can use a circle as foot of my ...
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2answers
63 views

Static spawning locations for players, creatures, items in Tiled map editor

I am using Tiled map editor. I am trying to add static spawning locations (x,y) for various entities (lets say 15) in my game. The best idea I had so far is something like this: I am using a ...
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63 views

Tiled object layer draw sprites

I added some tiles to some object layers in my tiled map and now I want to draw them in game. I tried to render everything with mapRender.render(); but the tiles doesn't show up. Then I tried to ...
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1answer
52 views

Tiled tilemapper - isometric

I'm attempting to move from oblique mapping (45 degree angles) to isometric (30 degree angles) in Tiled. I made a test tile in Photoshop: Made an isometric map: But my tile appears completely ...
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1answer
48 views

LibGDX - Tilemap Wall Collision Detection Issues

I cribbed some code from another web tutorial (SuperKoalio - https://github.com/libgdx/libgdx/blob/master/tests/gdx-tests/src/com/badlogic/gdx/tests/superkoalio/SuperKoalio.java) about detecting a ...
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1answer
58 views

Unity Quality Reduction only reduces my player sprite quality

I created a small map in tiled then imported it into Unity. A small sprite character is controlled by the player to roam about the map. I am experimenting with this for University and wanted to see ...
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2answers
203 views

Java libgdx Game Screens and rendering tile map [closed]

I'm working on a 2D tiled game with Java and libGDX. I'm having problems implementing gamescreens. I'm trying to set the screen to gameScreen and start rendering tiles, but I'm getting a nullpointer ...
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1answer
74 views

Sharing Tiled Maps [closed]

Where can share my existing Tiled maps, as well as download and use other people's existing maps?
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1answer
49 views

Libgdx, tiled map - how to reload layer?

In the simple platform game I'm making, when player collects coin, its cell is set to null. Is it possible to recover all cells from layer "coins" after player dies? I have tried multiple things but ...
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1answer
100 views

LibGDX Tiled Map - how to get embedded objects

I am using LibGDX to learn Game Development. I have reached the phase I am learning to use Tiled Maps. In Tiled map editor, there is a feature where we can pick a tile in the tile set, go to View -> ...
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101 views

Store metadata for tile in Tiled Map Editor

In my tilemap-based game, I need to associate lights with light switches, buttons with doors etc. I am using the Tiled map editor (mapeditor.org), but I have yet to find a way to store these ...
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122 views

Datastructure for infinite 2D map [duplicate]

I started a 2D Tilegame programmed with libgdx which needs potentially infinite tiles. That means when the player arrives the border of the map it should be possible to generate even more tiles. So a ...
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1answer
82 views

Tiled PolygonObjects rendering wrong in libgdx

this is how I render the polygons in Tiled this is how they get rendered in libgdx. Notice the top part of the triangles is straight instead of being hollow. here is the code I use to convert the ...
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0answers
258 views

Create a Minimap of a Tiled Map with LIBGDX

thanks for stopping by to help! Having a little trouble with OrthogonalTiledMapRenderer. I've got a Tiled map that is 250x250 tiles, each 16x16 pixels. Trying to use a separate camera to draw a ...
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1answer
46 views

How to handle dimension changes on tileset? (Tiled)

I am using Tiled map editor. My question is: What should I do if I would like to change the dimensions of the graphic file for the tileset? The IDs will shift if I will not adapt the graphic ...
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88 views

Maximum tile and texture size for tiled maps

I'm currently making a game using libGDX and Tiled. Everything was running fine until I changed the tile size from 96x96 to 300x300. Most layers are still displayed correctly but the tiles of a ...
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1answer
118 views

Rendering mountains around a tile layer [closed]

When making a 2D Pokémon game, I just faked elevation by putting mountain tiles underneath the land. Now my tiles are 3D models, so I'm using layer properties to define their elevation. What I don't ...
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1answer
130 views

Handling creation of entities on level creation

I'm currently working on a 2d physics based plat former, kinda in the style of super meat boy. In super meat boy, you have multiple levels and I want a similar sort of thing but is there a general way ...
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1answer
711 views

Draw image layer in tmx map - libgdx

I created a map only with an image layer in tiled map editor. When I want to load the map the layer isn't shown. Only the background color. Followed the tutorial from ...
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1answer
113 views

How can my entities avoid walking on certain tiles?

In my tile map, created with 'Tiled', I placed some tiles that need to be avoided by my mobiles. Tiles like water or obstacles. The entities "wander" in the map, choosing random directions, and their ...
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2answers
298 views

Collision between Mesh Plane and 2D Sprite

I've just recently started programming using Unity and made a couple of games with it, I'm trying out more and more advanced stuff as I do more games, but right now... I'm trying to make a game ...
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1answer
103 views

cocos2d-js displays only one type of tile from a tmx file

I am using Tiled to produce a tmx which I use in my code using cocos2d-js. The problem is that when I run it on the browser, a wrong tile gets displayed, the first one of the image (0,0) and repeats ...
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40 views

LibGDX - Tiled Map Layer Collision [duplicate]

I'm currently using LibGDX for a Atari 2600 style dungeon exploring game. I use the Tiled map editor as my editor of choice. Plus it's the best in my opinion for mac. I'm using LibGDX because of it's ...
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609 views

Box2D shape/fixture position vs. body position

I load my rectangular shapes from a simple Tiled level into libGDX and want to create a physics world out of it via Box2D and attach sprite assets for rendering. I get the tiled object layer and ...
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1answer
151 views

How do I find the shape of Tiled's circles or ellipses in libGDX?

I created a level in the 'Tiled Map Editor' and loaded it into my libGDX game. I can easily transform almost all objects into Box2D objects (although this problem is not Box2D specific), but I have ...
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1answer
213 views

Is there any way to change compression type of TMX file?

Basically it's all in the title, you can choose compression type then you create new tile map, but after it's done the "Save As..." option doesn't provide compression type selection.
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61 views

Tiled map editor with support for Cavalier Oblique projection [closed]

I am looking for a utility such as Tiled (Map Editor) however one with either the ability to implement custom projection algorithms or at least support for the Cavalier Oblique projection. I have ...
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2answers
113 views

isometric tile tiled format javascript [closed]

Okay im having a problem with drawing an isometric map exported from tiled. Here is my problem. where it should be like this Here is the code that i used to reproduce the 1st image, what's wrong ...
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1answer
95 views

Is it possible to make a TileMap that adjust it self to multiple screens?

I need to build a tile map that is supposed to fit nicely in several screen Sizes. However, Tiled the tile map editor I use allows only to produce absolute fixed size tile maps. Is there an easy way ...
2
votes
1answer
1k views

How do I add a sprite to an object layer?

I am using Tiled to create a map which I am then using for a game written in Phaser. I cannot figure out how to add a Sprite into the Object layer using the Tiled editor. I am having to do it with ...
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1answer
267 views

Get a GID listing?

I have about 16 tiles in my spritesheet that I'm using for Tiled, and I'm trying to build a GID map so I can properly convert them in my game. I'm using the JSON format for my map, if that helps. ...
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1answer
6k views

Difference between “staggered” isometric and “normal” isometric tilemaps?

The Tiled Map Editor v0.9 recently added support for staggered tilemaps in addition to its usual isometric tilemap support. What are the exact technical differences between these two types of ...