2
votes
2answers
879 views

How to rotate an object so it stands correctly (back always facing the camera)

I have the following scene: And I have two 3D vectors, the camera position, and the focus position. The focus vector is always behind the monster. I know how to rotate the camera around the focus ...
0
votes
2answers
172 views

Rotate 3D camera relative to what's on screen (in threejs)

I'm trying to have a camera in Threejs react to respective left/right/up/down/forward/backward keys, always based on the direction the camera is currently facing. It works fine left/right ...