Is there a way, or method, to have some application rendered as texture in 3D scene on some polygon, and also have full interactivity with it? I'm talking about Windows platform, and maybe OpenGL but ...
I have a DirectX10 texture (ID3D10Texture2D) that I load from disk with the following code: CComPtr<ID3D10Device> spD3D; // Initialized correctly elsewhere hr = D3DX10CreateTextureFromFile( ...
For example, how detect if my videocard doesn’t support "bgr8" and convert it to another format, such as "rgba8" in software mode. UPDATE: Sorry for the confusion. This question more about situation ...
I am using Ogre3D, and have been using it for a while. Also lately, I have been using the Opengl Rendering system that is included in Ogre, only because Directx will not compile correctly(Will post ...