Tagged Questions
5
votes
1answer
99 views
Mip Maps on 2D Sprite causing black line above. Why is this?
I am new to Unity. I'm trying it out and using Futile for a code-first approach, but still importing textures using the Unity system.
The problem I'm having is that when I use mip maps to scale large ...
0
votes
2answers
73 views
Sprites: Are there any tools to scale sprites individually without using Photoshop/GIMP? [closed]
I am using TexturePacker as tool to pack my 2D sprites, it is good but it doesn't provide the possibility to scale individual sprites to a specific scale.
I am wondering whether there is any good ...
1
vote
1answer
108 views
Powers of 2 textures in Android 2d games?
I've read a lot about the importance of using powers of 2 png's for textures when using OpenGL ES. However, how does this relate to Google's own documentation regarding the resizing of graphics for ...
7
votes
1answer
346 views
Spritebatch drawing sprite with jagged borders
Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example:
Let's take this .png ...
1
vote
1answer
312 views
XNA - Drawing zoomed 2D sprites
I have a tile based game. Each tile texture is loaded and then I draw each one next to the other, forming a continuous background. I actually followed this tutorial for the xml files.
...
2
votes
1answer
637 views
Opengl drawing a section of a texture stretched over a quad
Current Situation
I have a spritesheet loaded in for a texture when drawing the specific portions of the sheet that I'd like to have on my quads I do some simple math to get their location on the ...
0
votes
0answers
543 views
Box2d : Sprite display not fit with body when rotated
I have recently achieved to render box2d Objects, and texture with sprites at where the box2d objects exists. But now I am facing another problem.
When I rotate the Box2D object, the sprite gets ...
1
vote
1answer
873 views
DirectX 2D Sprite Texture
I am trying to make DirectX display a sprite from a sprite sheet I found on the internet but it doesn't seem to be displaying the texture in the correct position as I am specifying it.
D3DXVECTOR2 ...
2
votes
2answers
612 views
State of the art in image compression?
I'm looking for good algorithms for compressing textures offline (ie decompressing them at install or load time, I know about using DXT/3DC to save runtime video memory, but these create awful visual ...
2
votes
1answer
593 views
How do you get textures out of a png file
I have 1 png of many different textures. I want to use these textures in my iphone game using cocos2d. I found the program "Zwoptex" where you can combine many textures to one png and create a plist ...
2
votes
1answer
2k views
OpenGLES 2.0: Rendering Multiple Sprites - Texel Corruption
I'm having a tremendous time getting the second (or additional) sprites in my game engine to render properly. The first one always works great: it is positioned and sized properly in screen coords, ...
0
votes
2answers
3k views
How do I draw a point sprite using OpenGL ES on Android?
Edit: I'm using the GL enum, which is incorrect since it's not part of OpenGL ES (see my answer). I should have used GL10, GL11 or GL20 instead.
Here's a few snippets of what I have so far...
...
12
votes
5answers
2k views
Tools for generating texture atlases/sprites from source images? [closed]
Is there an industry standard file format for texture atlases?
What are the apps that take a directory of images and turns it into a texture atlas png and a text file describing what's on it?
This ...
175
votes
25answers
63k views
Where can I find free sprites and images? [closed]
I need sprites and images, such as characters, landscapes and others. Where can I find them?