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1answer
40 views

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I've created a 3D mesh in blender which will be used as a terrain in Unity. Additionaly, I created a 900x900 texture which I'd like to apply as material to the mesh. However, unlike with the normal ...
0
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1answer
85 views

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2
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1answer
134 views

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1answer
214 views

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In my Ogre 3d scene I have an empty box, and within that there are three small cubes. The camera is also within the box, facing the three small cubes. The user can move and rotate the camera with the ...
2
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1answer
530 views

Distortion of color space in UDK (material editor)

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