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1answer
397 views

Effective SpriteBatching in XNA?

What is an example of efficient sprite batching in XNA? I don't know when (if ever) I would do something like this: spriteBatch.Begin() DrawSprite1(); spriteBatch.End(); spriteBatch.Begin(); ...
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2answers
1k views

What's efficient way to draw a lot of textured cubes in XNA4?

Title says it all. What's efficient way to draw a lot of textured cubes in XNA4?