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Rendering text with stb_font results in glitches

I'm trying to render text with OpenGL and an "inline"-font taken from the stb_fonts The relevant code for initializing the font & rendering: LabelFactory::LabelFactory() { static unsigned ...
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how to use TextFieldTTF in cocos2d html 5

i currently have this var textField = cc.TextFieldTTF.create("", "arial", 32); this.addChild(textField); but for some reasin it's not working please help thanks