A game which eschews the use of graphics and instead relies on text to descriptively illustrate the world. Often involves parsing text input from the player to determine action.

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In GM Studio, how do I prompt the player for a password?

I could make strings in earlier Game maker versions, but it doesn't work in the Studio version when I try. The code I used: When Left Mouse Clicked on Password Bar: var str; str=get_string("Crack ...