A game which eschews the use of graphics and instead relies on text to descriptively illustrate the world. Often involves parsing text input from the player to determine action.
5
votes
2answers
426 views
Seperating entities from their actions or behaviours
I'm having a go at creating a very simple text based game and am wondering what the standard design patterns are when it comes to entities (characters, sentient scenery) and the actions those entities ...
1
vote
2answers
298 views
Passive skills and items
I'm making a small text browser RPG game using PHP, MySQL and Java Script (and jQuery). All the items are saved in the MySQL database.
Every now and then a character have to make a skill roll (Talk, ...
1
vote
1answer
256 views
How to decide who wins a race?
I'im thinking of building a text-based browser game.
A racing game.like F1 or rally.
users can set-up a car.
thinks like tyres, fuel, driver,brakes.
every attribute gets a value.
the part where i ...