1
vote
0answers
48 views

Rendering text with stb_font results in glitches

I'm trying to render text with OpenGL and an "inline"-font taken from the stb_fonts The relevant code for initializing the font & rendering: LabelFactory::LabelFactory() { static unsigned ...
1
vote
1answer
454 views

Creating a 3D text mesh from a 2D glyph

I have thought of three steps for doing this: Acquire the vertex coordinates which will represent the glyph's form Extrude them Render Can you suggest a better method? Can you give me an insight ...
-1
votes
2answers
187 views

FreeType2 Crash on FT_Init_FreeType

I'm currently trying to learn how to use the FreeType2 library for drawing fonts with OpenGL. However, when I start the program it immediately crashes with the following error: "(Can't correctly start ...