A process of using software to verify expected results and find errors. Many types of testing are possible.

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340 views

How to have a successful beta test with a small team?

I've done a lot of work (pro-bono) on a patch to a commercial game from ~11 years ago that needs some beta testing. Loads of people are waiting for it. What are some ways to get good (by that I mean ...
9
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7answers
2k views

Best way to test simple cases in games

When designing and play-testing a new game, a lot of the time, the people trying out functionality get used to things, and no longer try the "dumb ways" any more. So if the development breaks ...
13
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6answers
834 views

How is game difficulty tested/balanced?

How is game difficulty typically tested or balanced so that there's a steady progression of difficulty; how do I ensure that no level is too difficult or too easy for its point in the game? Are play ...
8
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6answers
1k views

Finding testers [closed]

I am making my first indie retail game, I hosted a prototype on www.agfgames.com but I am struggling to find testers... Being a company made only of myself, and having no budget (actually, I have ...
42
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7answers
3k views

Automated testing of games [closed]

What are your experiences with automated testing of games? What worked, what didn't work? Please mention what kind of game you were working on, what the target platforms were, the team size, project ...
56
votes
10answers
6k views

How do I determine my games minimum hardware/software requirements?

With me going it alone in development I only have limited resources at my disposal i.e one pc with which I develop and test the game. so I only know for certain my game works with that setup. What ...