I am making a game for android and in it I am using sensors which are not available in the emulator. At the moment I am connecting my device and transferring the apk, then installing to test but that ...
Our game is in our final stage prior to be released. I would like at this stage to add some beta testers to let them hunt bugs, etc... Is there any good platform/site to achieve this? I have noticed ...
I'm starting mobile development, and I would want to know if it's necessary to target a specific smartphone, or nowadays one can run a simulation that will provide accurate data of how the game will ...
In what way can an android game be tested considering the following constrains: minimal to no budget, so I cannot hire an external company to do the testing for me Testing should occur on multiple ...
I'm at the Philippines, testing an app on locally available smartphones. When testing a device by using Eclipse, it's easy to install and add device software with specific brands commonly used in ...
I am working at a localization agency and we have been approached by a client about testing their games on iOS as well as Android. Testing on iOS seems fairly easy as we can just buy a couple of ...
Is there a way to setup an Android game project with a large assets during development to allow for fast testing/iteration?
I'm working on an Android port of an iOS game at the moment. I am using the Android NDK only (android_native_app_glue) in Eclipse (CDT + ADT). I am using the Android emulator, API 15 (but we are ...
Could you please recommend any test automation frameworks that would allow the creation of self running demos/tests for Android games? I would like to create a "fly-trough" for my levels, create ...