Tagged Questions
1
vote
1answer
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Are there any preexisting maps for a Minecraft-like level I could use in my engine?
I am working on a tiny cube-based engine like Minecraft. I was wondering if there is a way for me to get large blocky terrain in a text format that I can use for rendering on my engine?
I don't want ...
13
votes
3answers
2k views
What is a good algorithm for fractal-based procedural city layout?
Background
I run a minecraft server where I'm going to design a starter city of fairly large scale. I have a series of things, like rule signs and mob cages, I would like to put in buildings there. ...
3
votes
3answers
2k views
Voxel heightmap terrain editor
I've recently been experimenting with a simple Voxel-based 3d engine (think Minecraft) which uses heightmaps to define terrain in the following format:
http://en.wikipedia.org/wiki/Heightmap
Does ...