I'm looking for an algorithm that converts a regular grid of heights (e.g. 1024x1024) to a triangular irregular network. Here is an image showing an example of a triangular irregular network: I've ...
I am looking for a game engine with multiplayer support that allows for players to place objects in the terrain. (eg. in TF2 one can place teleporters, etc... or in minecraft one can place blocks). I ...
I am looking for a game engine that is open to the public for free or at a payed price that allows for any reasonable way of doing deformable terrain over a network. The closest I have found to this ...