Tagged Questions

Terminology is the vocabulary of technical terms in the game development field.

learn more… | top users | synonyms

9
votes
1answer
301 views

In OpenGL, what is “zero state” rendering?

Recently at a job interview, I mentioned that I taught myself modern OpenGL and rendering with vertex buffer objects because my university only taught the fixed function pipeline with immediate mode ...
25
votes
8answers
7k views

What is a “2.5D” environment?

I don't understand the meaning of the term "2.5D." I'm specifically confused about the difference between 2.5D and 3D environments, even though I've read different definitions and articles about both. ...
0
votes
1answer
36 views

Is there a more general property or class of properties or concept that encompasses position and space? [duplicate]

Is there a more general property or class of properties or concept that encompasses the concept of position and space? It does not seem clear to me that position is the most general property (if it ...
3
votes
1answer
371 views

What is deferred lighting?

There is plenty of information on what deferred rendering is but there is a lack when it comes to deferred lighting and the information that there is there is not clear. My question is simple, what ...
4
votes
3answers
193 views

What is a “tick” in the context of game development?

Ok so this is a very beginner level question but I need to know this, what does the term "tick" refer to in the context of game development? Is it the same thing as FPS? Thanks!
14
votes
7answers
2k views

What does the term “channel” mean when used in regards to computer graphics?

I was studying terminology for computer graphics, and this statement came up that confused me. The image can have alpha channels for transparency. I tried searching for the meaning of the term ...
-3
votes
1answer
123 views

Why are payments for a game sometimes called “donations”?

Why are money payments (by SMS, or VISA) sometimes called "donations", and not "payments" or "purchases"? Is it a legal part of monetization (some details will be appreciated in this case), or just a ...
1
vote
4answers
2k views

What is the difference between an alpha and a beta release?

What is the difference between an alpha and a beta release? I'm surprised that this question hasn't been asked here before.
1
vote
5answers
355 views

What is this type of camera called?

I am trying to find a name like "perspective view" of how a camera like this is called: It is 2d and 3d at the same time. I'm having a hard time trying to find the name.
1
vote
3answers
200 views

What makes a game a 3D game?

This may sound pretty obvious to game devs here but I'm wondering if a game can be called 3D if it has 3D assets but static isometric like camera view and not rotating at all. I tried searching the ...
0
votes
2answers
105 views

A name that describes this type of turn-based battle system

I am thinking of a turn-based battle system that follows this workflow: While True Get next character Determine character's action Execute action Check Battle Status end This is a ...
9
votes
3answers
1k views

Is multitexturing really just “using more than one texture”?

This might seem stupid, but it bugs me. From what I understand, multitexturing is just using more than 1 texture per shader (usually to blend them somehow). So instead of creating 1 texture, I create ...
12
votes
1answer
1k views

In platformer games, what are “hole in the ground” obstacles called?

In most jump and run games, holes in the ground are common obstacles: You need to jump over them, or you'll fall down and lose a life. It would be helpful to know for documentation, variable naming ...
1
vote
1answer
199 views

What are the types of 3rd-person camera called?

I'm struggling with the terminology surrounding different types of 3rd person camera. What are the common 3rd-person camera types called? What are some notable examples of their use? Here's what I ...
2
votes
4answers
230 views

What defines a minigame? [closed]

A "minigame" (sometimes mini-game) is a rather common term used in game design and the general game industry. Therefore it has a definable scope, that is not opinion based, but rather established and ...
1
vote
1answer
177 views

What is the purpose of inertial space and what are its uses?

I'm currently reading about left-handed and right-handed coordinate systems when working with 3D and it's all very fascinating. These systems are made up of world space, object space, and inertial ...
0
votes
2answers
66 views

A number of teams playing against each other: what is a fitting game term? [closed]

Basically I am looking for the right expression for a specific set (usually 2-6) of teams (a team is a group of individuals controlled by one player) in a tounament-like game. The team-set is a subset ...
3
votes
1answer
90 views

What is the term that describes the “user” of a status ailment [closed]

Suppose a Snake performs a skill that inflicts a "poison" status on the Hero, and every minute the Hero receives damage equal to the Snake's skill level. What is a term that would describe the snake ...
4
votes
1answer
172 views

Is there a name for this kind of composited sprite animation technique?

Character avatars composed of different sprites for each component (arms, legs, head) connected together through a series of joints seem to be trending lately. For example, Scrolls, Candy Crush (in ...
12
votes
3answers
568 views

What makes a game “casual?”

I've seen the term "casual" used to describe games at times, and have seen people refer themselves or others as "casual gamers." What exactly is a "casual" game? Is there any real difference between ...
2
votes
1answer
136 views

What's the term for the “vertical looking angle” in FPSs?

I guess the "vertical angle" of looking in an FPS could be called the pitch of the camera, but surely there is another term for it? (I'm trying to mod ArmA II, but I can't find anything in their ...
16
votes
3answers
2k views

Difference between Material and Shader

In a game a material does only influence the visual appearance of the object. The visual appearance is effected by shaders. So regarding to terminology is there a difference between materials and ...
3
votes
2answers
84 views

terminology: a position and a facing

my units have a function that returns a position (vec3) and a facing (quaternion) for any point in time. A position and direction is perhaps called a ray or, in some contexts, a line segment; ...
4
votes
2answers
401 views

What are the properties of “position, velocity, acceleration, rotation” collectively named?

They say naming things is one of the hardest problems in computer programming. They were right. Given the pseudocode below, what is a more appropriate name for this collection of properties? ...
9
votes
3answers
2k views

What is the technical definition of “sprite batching?”

Platform and language agnostically, how is sprite batching defined? It seems as though there are many different techniques for lessening the amount of work when drawing, and that they are often lumped ...
5
votes
1answer
248 views

Unit selection circle

I do not know whether it's called a circle, or whether it's called a halo or whatever. But, I do know that I want to know what is the game development world term for this. So, how do we call it?
4
votes
6answers
690 views

Should I refer to browser-based games as HTML5 games or Javascript games?

First of all, I know that there are alternatives to both HTML5 and Javascript, but I worded the question so generally ("browser-based") because if I had said "HTML5" or "Javascript" games that would ...
2
votes
2answers
441 views

What is the proper term for “permanent world”?

How to name the fact that for a MMO game there's one big session, the same things are happening for all the players, you log out and after two days log in to the same place as the same person ? I'd ...
4
votes
2answers
465 views

Can polygon normals really be shaded?

"Unable to shade polygon normals" is a copy protection trap in Garry's Mod. I am wondering if the game developers put random cryptic graphic terms up or it is really a problem in graphics. It the ...
5
votes
2answers
673 views

What does the term 'photorealistic' really mean?

I was wondering about the term 'photorealistic' in regards to rendering and was wondering how this is used. Is it used to describe a shader (or set of) that have certain quantifiable features? Or any ...
3
votes
1answer
263 views

Name of the model in memory that you use for map collision detection?

I'm trying to remember the English name for a memory model of a map built exclusively for handling collision detection. I think this is especially frequent in tile-based platform games. I believe the ...
4
votes
2answers
354 views

What term is used to refer to iPhone and Android games?

What do you call games developed for Android or iPhone to differentiate them from games developed for other platforms?
4
votes
3answers
298 views

What is the name of the balancing technique that reduces the incremental value of bonuses?

Some games, including Dungeon Crawl (example), use a balancing technique that attempts to prevent certain values (stats, damage, etc.) from being excessively high. The algorithm looks like this: if ...
3
votes
3answers
347 views

What is the name for the little numbers that appear over characters' heads when they lose health?

...you know the ones. Something like "value overlays" or "value pop-ups" describes them quite well, but I was thinking they might have a real name?