Terminology is the vocabulary of technical terms in the game development field.

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2answers
127 views

What are diegetic, non-diegetic, spatial and meta user interfaces?

Could anyone please explain to me the differences between "diegetic," "non-diegetic," "spatial," and "meta" user interfaces in terms of how they are represented in games and game development?
0
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0answers
108 views

What type of 3D engine is the original Quake engine?

What type of 3D engine is the original ID Software Quake engine (1996)? What is the correct terminology? Is there a particular simple term that describes this type of engine? E.g. the original ...
2
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1answer
68 views

What is the relationship between FPS and a game loop?

What is the relationship between FPS - Frames Per Second and a game loop? I'm confused how my book is using theses terms.
2
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2answers
714 views

What's Clash of Clans point of view?

Hello everyone i wanna know whats Clash of Clans view (it doesn't seem to be isometric ) photo from here
13
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2answers
686 views

What is “convexity” in the context of game design?

I have overheard game designers mentioning something called convexity in games. This seems to be a game-design-specific concept, different from (although possibly related to) that in geometry or game ...
2
votes
1answer
76 views

What are “supporting points” in the context of the SAT?

I am currently implementing a separating axis theorem collision response. It can be used by oriented bounding boxes and axis-aligned bounding boxes. So far I have covered face-something contacts. I ...
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0answers
29 views

Placement Shader [duplicate]

Do you know what this shader is called, if you can give a link that's even better :) . I am talking about the green outlines on the objects that are selected. That's the shader that I would like to ...
2
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1answer
353 views

How do “procedural” and “random” generation differ?

To my understanding, everything that isn't directly created by a human is called "procedural". Procedural generation systems have different complexities and may consist of various algorithmic ...
9
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1answer
414 views

In OpenGL, what is “zero state” rendering?

Recently at a job interview, I mentioned that I taught myself modern OpenGL and rendering with vertex buffer objects because my university only taught the fixed function pipeline with immediate mode ...
3
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1answer
147 views

what is the name for the category of game that use a real time clock as the game time like die2nite.com

I was looking for more game like http://www.die2nite.com and http://mush.twinoid.com/ They use real time as the fictional time. Player are given a number of action point they can use freely during a ...
27
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9answers
8k views

What is a “2.5D” environment?

I don't understand the meaning of the term "2.5D." I'm specifically confused about the difference between 2.5D and 3D environments, even though I've read different definitions and articles about both. ...
0
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1answer
38 views

Is there a more general property or class of properties or concept that encompasses position and space? [duplicate]

Is there a more general property or class of properties or concept that encompasses the concept of position and space? It does not seem clear to me that position is the most general property (if it ...
3
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1answer
427 views

What is deferred lighting?

There is plenty of information on what deferred rendering is but there is a lack when it comes to deferred lighting and the information that there is there is not clear. My question is simple, what ...
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3answers
256 views

What is a “tick” in the context of game development?

Ok so this is a very beginner level question but I need to know this, what does the term "tick" refer to in the context of game development? Is it the same thing as FPS? Thanks!
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7answers
2k views

What does the term “channel” mean when used in regards to computer graphics?

I was studying terminology for computer graphics, and this statement came up that confused me. The image can have alpha channels for transparency. I tried searching for the meaning of the term ...
-3
votes
1answer
132 views

Why are payments for a game sometimes called “donations”?

Why are money payments (by SMS, or VISA) sometimes called "donations", and not "payments" or "purchases"? Is it a legal part of monetization (some details will be appreciated in this case), or just a ...
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4answers
12k views

What is the difference between an alpha and a beta release?

What is the difference between an alpha and a beta release? I'm surprised that this question hasn't been asked here before.
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5answers
403 views

What is this type of camera called?

I am trying to find a name like "perspective view" of how a camera like this is called: It is 2d and 3d at the same time. I'm having a hard time trying to find the name.
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3answers
217 views

What makes a game a 3D game?

This may sound pretty obvious to game devs here but I'm wondering if a game can be called 3D if it has 3D assets but static isometric like camera view and not rotating at all. I tried searching the ...
0
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2answers
138 views

A name that describes this type of turn-based battle system

I am thinking of a turn-based battle system that follows this workflow: While True Get next character Determine character's action Execute action Check Battle Status end This is a ...
9
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3answers
1k views

Is multitexturing really just “using more than one texture”?

This might seem stupid, but it bugs me. From what I understand, multitexturing is just using more than 1 texture per shader (usually to blend them somehow). So instead of creating 1 texture, I create ...
12
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1answer
1k views

In platformer games, what are “hole in the ground” obstacles called?

In most jump and run games, holes in the ground are common obstacles: You need to jump over them, or you'll fall down and lose a life. It would be helpful to know for documentation, variable naming ...
1
vote
1answer
311 views

What are the types of 3rd-person camera called?

I'm struggling with the terminology surrounding different types of 3rd person camera. What are the common 3rd-person camera types called? What are some notable examples of their use? Here's what I ...
2
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4answers
405 views

What defines a minigame? [closed]

A "minigame" (sometimes mini-game) is a rather common term used in game design and the general game industry. Therefore it has a definable scope, that is not opinion based, but rather established and ...
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1answer
202 views

What is the purpose of inertial space and what are its uses?

I'm currently reading about left-handed and right-handed coordinate systems when working with 3D and it's all very fascinating. These systems are made up of world space, object space, and inertial ...
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2answers
70 views

A number of teams playing against each other: what is a fitting game term? [closed]

Basically I am looking for the right expression for a specific set (usually 2-6) of teams (a team is a group of individuals controlled by one player) in a tounament-like game. The team-set is a subset ...
3
votes
1answer
96 views

What is the term that describes the “user” of a status ailment [closed]

Suppose a Snake performs a skill that inflicts a "poison" status on the Hero, and every minute the Hero receives damage equal to the Snake's skill level. What is a term that would describe the snake ...
1
vote
1answer
264 views

What is a GUI element with a filling-up rectangle shape called?

After every game of StarCraft 1, the statistics screen shows up. The part I like on this screen is the points counter. It starts from zero and then it counts up to the points you have achieved, with a ...
4
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1answer
204 views

Is there a name for this kind of composited sprite animation technique?

Character avatars composed of different sprites for each component (arms, legs, head) connected together through a series of joints seem to be trending lately. For example, Scrolls, Candy Crush (in ...
13
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3answers
593 views

What makes a game “casual?”

I've seen the term "casual" used to describe games at times, and have seen people refer themselves or others as "casual gamers." What exactly is a "casual" game? Is there any real difference between ...
15
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4answers
1k views

What is “tools development?”

I have been looking at different jobs in the games industry and a lot of the jobs that I have seen advertised are for a "Tool Developer" position. I do not know what this actually is. Could someone ...
2
votes
1answer
141 views

What's the term for the “vertical looking angle” in FPSs?

I guess the "vertical angle" of looking in an FPS could be called the pitch of the camera, but surely there is another term for it? (I'm trying to mod ArmA II, but I can't find anything in their ...
18
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3answers
2k views

Difference between Material and Shader

In a game a material does only influence the visual appearance of the object. The visual appearance is effected by shaders. So regarding to terminology is there a difference between materials and ...
3
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2answers
84 views

terminology: a position and a facing

my units have a function that returns a position (vec3) and a facing (quaternion) for any point in time. A position and direction is perhaps called a ray or, in some contexts, a line segment; ...
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2answers
426 views

What are the properties of “position, velocity, acceleration, rotation” collectively named?

They say naming things is one of the hardest problems in computer programming. They were right. Given the pseudocode below, what is a more appropriate name for this collection of properties? ...
9
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3answers
2k views

What is the technical definition of “sprite batching?”

Platform and language agnostically, how is sprite batching defined? It seems as though there are many different techniques for lessening the amount of work when drawing, and that they are often lumped ...
5
votes
1answer
291 views

Unit selection circle

I do not know whether it's called a circle, or whether it's called a halo or whatever. But, I do know that I want to know what is the game development world term for this. So, how do we call it?
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votes
6answers
716 views

Should I refer to browser-based games as HTML5 games or Javascript games?

First of all, I know that there are alternatives to both HTML5 and Javascript, but I worded the question so generally ("browser-based") because if I had said "HTML5" or "Javascript" games that would ...
0
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1answer
1k views

What are “view frustum”, “focal length” and near plane distance?

I've been reading through "Mathematics for 3D game programming and Computer Graphics" lately. Specifically definition of the view frustum and how the APIs generally process it, author introduces the ...
2
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2answers
448 views

What is the proper term for “permanent world”?

How to name the fact that for a MMO game there's one big session, the same things are happening for all the players, you log out and after two days log in to the same place as the same person ? I'd ...
4
votes
2answers
610 views

Can polygon normals really be shaded?

"Unable to shade polygon normals" is a copy protection trap in Garry's Mod. I am wondering if the game developers put random cryptic graphic terms up or it is really a problem in graphics. It the ...
5
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2answers
721 views

What does the term 'photorealistic' really mean?

I was wondering about the term 'photorealistic' in regards to rendering and was wondering how this is used. Is it used to describe a shader (or set of) that have certain quantifiable features? Or any ...
3
votes
1answer
267 views

Name of the model in memory that you use for map collision detection?

I'm trying to remember the English name for a memory model of a map built exclusively for handling collision detection. I think this is especially frequent in tile-based platform games. I believe the ...
4
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2answers
355 views

What term is used to refer to iPhone and Android games?

What do you call games developed for Android or iPhone to differentiate them from games developed for other platforms?
4
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3answers
308 views

What is the name of the balancing technique that reduces the incremental value of bonuses?

Some games, including Dungeon Crawl (example), use a balancing technique that attempts to prevent certain values (stats, damage, etc.) from being excessively high. The algorithm looks like this: if ...
14
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2answers
5k views

What is “game state?”

The terminology "game state" is a bit vague to me. Could anybody clarify what is included in the game state, please? Is it a state of all the variables and objects within the game at particular ...
3
votes
3answers
354 views

What is the name for the little numbers that appear over characters' heads when they lose health?

...you know the ones. Something like "value overlays" or "value pop-ups" describes them quite well, but I was thinking they might have a real name?