-2
votes
2answers
205 views

What can go wrong with this technique/game architecture? [closed]

So this is something kind of new, as I've never saw anywhere, but maybe already exists: The game is divided in 3 pieces: the actual game logic (game), the visual part (view) and something that link ...
0
votes
2answers
176 views

Why are there fewer glitches in current day games? [closed]

I remember that almost every single game in the early 2000s had at least a few amusing glitches, mostly related to animations, that often produced funny situations. I also remember that game magazines ...