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7
votes
2answers
212 views

How to deal with player inquiries (good, bad, and everything in between)?

I understand someone previously posted about dealing with bad suggestions from players. But I'd like to ask about dealing with inquiries in general. When a game becomes popular, it's inevitable for ...
3
votes
2answers
355 views

SDL Multiple keyboard support

I am making a game with multiplayer split screen mode using SDL. Basically, I like the idea of having each player plug in his own keyboard to the PC, set custom controls via options and being able to ...
-6
votes
1answer
1k views

What are reasons for Unity3D's owners to force rich guys buying Pro version?

Well, I have to say that Unity is a really nice thing that can save one a dozen of hours on coding (letting instantly work on gameplay). But what's the idea of forcing (EULA) any party, which made ...
-1
votes
1answer
153 views

Game sites that provide good community support for that game [closed]

What are examples of games sites that provide good community support for that game? That is, sites for a specific game that provide ways for players of that game for to ask questions, exchange ...
14
votes
5answers
425 views

How much longer should I support iPhone 3G?

I'm in the process of developing and releasing an iOS game, and have found that it just won't run on an iPhone 3G (don't even ask about a 2G) for many reasons. Primarily, the number of sprites and ...
3
votes
2answers
904 views

Which game portals support Unity games? [closed]

I'm considering development of some simple Unity games but am worried about distribution. Which well known game portals currently support unity?
3
votes
4answers
288 views

Which game portals support Silverlight games? [closed]

I have been looking for strong game portals that support Silverlight. Which ones are currently available?