3
votes
2answers
209 views

Story dialogues: user controlled or script driven?

I'm currently working on the animations that present the story. Right now my animations are scripted. They allow me to dictate the pace of the scene. My dialogue bubbles expire on a simple "time per ...
31
votes
4answers
1k views

Creating an illusion of stress and danger

I'm currently experimenting with an adventure game setting where at some point the game is quite calm and the player has to solve puzzles and at some point there are enemies or environmental traps. I ...
3
votes
2answers
158 views

Story and news-feed ideas for social network games

I am currently working on a educational and fun 2-in-1 game. As I am not a professional, I need advice on story and news-feed. The goal is simple-get richer, the story is about a worker who is trying ...