0
votes
2answers
133 views

How to store tiles with different sizes?

in a tilegame, how can we use several tiles for 1 object? I thought I could add each tile in a json file, with the type and its coordinates, like : "line1: type1_xTile1_yTile1, etc." "line2: ...
0
votes
4answers
893 views

Storing huge 2D tiled map in a txt file

I'm working on a global startegy game that uses a 2D tiled map. The map is to be 8000x8000 tiles large (this size is fixed, the map stays the way it is throughout the game), since I'm covering a large ...
4
votes
1answer
629 views

Storing large layered tilemap

My game consists largely of "sea" tiles with sections of tiles that form "islands". The sea tiles are all exactly the time. The map itself is pretty large and only going to get larger. I'm trying to ...