A real-time strategy game from Blizzard released in 2010. This tag is for the developing maps and other content for the game.
4
votes
1answer
371 views
How does Starcraft 2 load its metadata?
Lets say you are playing Starcraft 2 melee map. The game loads the map.
Melee maps have the following dependencies:
Liberty (Mod)
Liberty Multi (Mod)
I think the game engine will load the data ...
0
votes
1answer
141 views
Starcraft II Galaxy Editor - Eventdefinition
I can create an Action with parameters using an Actiondefintion.
But how can I create an Eventdefinition ? I'd like to make an Event that is 'called' when a Unit, that is saved in a variable, dies. ...
13
votes
3answers
914 views
How can a game prevent people from running multiple instances of itself?
I am playing a game called Starcraft II that restricts me from running multiple instances. However, when I run a second instance sandboxed in Sandboxie, I can do so perfectly fine. What might account ...
3
votes
2answers
793 views
Gathering Stats from a StarCraft 2 game
One of the maps I've played, nicknamed SotiS (DoTA in SC2) has the ability to maintain stats, which are sent back to their own server.
Does anybody know how this is done?
4
votes
1answer
570 views
Modify tech tree and minimap in StarCraft 2 editor
How do you access and modify the tech tree (to make it like an RPG skill tree, for example)?
Is there any possible way to make a skill like disable minimap, which will make an area of the minimap ...
0
votes
1answer
466 views
Need help with rally point and spawning in StarCraft 2 map editor
I want to make a Tower Defense game using the StarCraft 2 editor.
How can I make a rally point to control AI appear at one point and go to specific point? How do I make creep spawn properly at ...
3
votes
2answers
2k views
Parsing .sc2replay files
How do I parse StarCraft 2 replay files (.sc2replay)? Is there an API?
I know of Sc2gears, but it doesn't quite fulfil my needs.
8
votes
1answer
876 views
Starcraft 2 - Third Person Custom Map
I would like to try my hand at creating a custom map in Starcraft 2 that has a third-person camera follow an individual unit. There are a few custom maps that exist with this feature already, so I do ...
4
votes
2answers
735 views
How should I show shared resources during a Shared Resource game in the Galaxy Editor?
One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting ...
5
votes
1answer
259 views
How do I animate a custom ability with a continuous beam in Starcraft 2?
I'm building an ability that drains energy from the target unit and gives it to caster unit. I've tried to associate an actor that hooks in to the ability's start event to create the continuous beam, ...
4
votes
2answers
579 views
Can custom maps in Starcraft 2 automatically enable certain unit upgrades?
If I create a custom map with the Starcraft 2 map editor, how can I specify that some unit upgrades are already researched?
For example, if I want all the units to already have the weapons upgrade 1 ...
7
votes
2answers
422 views
How can I write a trigger to detect when a terran building burns to its death? (Starcraft 2)
I'm working with Starcraft 2 Map Editor, and am having a little bit of a trigger problem.
It's quite easy to detect when a specific unit kills a structure (simply check if triggering unit == ...