1
vote
1answer
321 views

Multiplayer (Database, Users,etc) for game

I'm am looking to add multiplayer into my game (2D Platformer in XNA C#) My worlds are quite large (Up to 30 Million tiles max, Average 20 million maybe. 2000x10000). You could say the game is quite ...
2
votes
3answers
2k views

Using SQL for a Realtime Multiplayer Game Server's Working Data (Fast Enough?)

The game I'm working on currently has a Client in Flash AS3, and a Server in C# (multithreaded). Currently I use mySQL to handle logins (Raw access: no middleman for accessing the database) which ...