5
votes
3answers
267 views

Mismatch of Entity System and Savegames

There is a theoretical mismatch of the entity system and the savegame system, which is think is common, but I haven't found resources about that. Therefore I will explain both systems first, as short ...
2
votes
3answers
2k views

Using SQL for a Realtime Multiplayer Game Server's Working Data (Fast Enough?)

The game I'm working on currently has a Client in Flash AS3, and a Server in C# (multithreaded). Currently I use mySQL to handle logins (Raw access: no middleman for accessing the database) which ...