A collection of sprites that are loaded into memory as one image.

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8
votes
1answer
2k views

Sprite sheets with buffer objects and shaders

What is the "best" way to handle sprite sheets with shaders and buffers? In immediate mode it is easy to modify a sprite's texcoords when it is drawn, but I don't know how to do this with modern ...
3
votes
2answers
2k views

What are the advantages of a sprite sheet over an image sequence/flash timeline?

I've noticed sprite sheets are used more and more in Flash games and I don't fully understand what are the advantages over an image sequence/flash timeline - MovieClip. I've read this related ...
3
votes
2answers
737 views

Spritesheets From Individual Images in Content Pipeline?

My main goal is avoid using an external program like SpriteSheetPacker. I would like to just use sequenced PNGs and have the sprite sheets be made, updated, and saved automatically when I build my ...
13
votes
2answers
9k views

How do I disable texture filtering for sprite scaling in XNA 4.0?

I have a sprite that I'm trying to scale up in XNA, but XNA is applying some sort of texture filtering that smooths it and makes it look ugly. I'd like it to just do pixel doubling instead of ...
4
votes
6answers
2k views

How to get quality sprite sheet generation with rotations

I'm working on a game that uses sprite sheets with rotation for animations. While the effect is pretty good, the quality of the rotations is somewhat lacking. I exported a flash animation to png ...
21
votes
9answers
13k views

Tips and Tools for creating Spritesheet animations

I am looking for a tool that I can use to create sprite sheet easily. Right now I am using Illustrator, but I can never get the center of the character in the exact position, so it looks like it is ...