My main goal is avoid using an external program like SpriteSheetPacker. I would like to just use sequenced PNGs and have the sprite sheets be made, updated, and saved automatically when I build my ...
I have a sprite that I'm trying to scale up in XNA, but XNA is applying some sort of texture filtering that smooths it and makes it look ugly. I'd like it to just do pixel doubling instead of ...
I'm working on a game that uses sprite sheets with rotation for animations. While the effect is pretty good, the quality of the rotations is somewhat lacking. I exported a flash animation to png ...
I am looking for a tool that I can use to create sprite sheet easily. Right now I am using Illustrator, but I can never get the center of the character in the exact position, so it looks like it is ...