1
vote
0answers
113 views

Unity 2D loading Spritesheet Atlas at runtime from web and using it dynamically

I am new to Unity (came from AS3/Starling) and just started for 2D games in Unity. I have a spritesheet / texture-atlas (many different sized images packed in a single png) which I want to download at ...
5
votes
1answer
131 views

How do I programmatically access single sprites when Sprite Mode is Multiple?

Unity 4.3 newly brings an ability to cut up a sprite sheet into multiple individual sprites. This is useful since you then only need one master spritesheet, but nevertheless get references to ...
0
votes
1answer
1k views

In Unity3D, try to load a png into a Texture2D in an Editor script and then run PackTextures, but they need Readable flag to be set

I am trying to automatically create a texture atlas from a set of generated png files in an Editor script. The problem is that I can't seem to be able to load a png into a Texture3D without it being ...
2
votes
1answer
434 views

2d game with png sequences slowing on Unity3d

We are building a tower defence game,In which enemy movement is done through sprite sheets as well the tower rotation is also done through sprites...every tower and every enemy has its own script ...