I am building a site in HTML5 for my client and it must run on the iPad/iPhone (i.e. Safari on iOS). They want a 3D effect where they have a simple, yet, specific product they want to show on the ...
If I have a 200x200 pixel sprite, and I want to create an animation for it with 30 different frames, how can I accomplish that? I can't put them on one texture/spritesheet.
Current Situation I have a spritesheet loaded in for a texture when drawing the specific portions of the sheet that I'd like to have on my quads I do some simple math to get their location on the ...
What is the "best" way to handle sprite sheets with shaders and buffers? In immediate mode it is easy to modify a sprite's texcoords when it is drawn, but I don't know how to do this with modern ...