Tagged Questions
7
votes
1answer
577 views
2d, Top-down map with different levels
So, I'm creating a 2d, top down, sprite based (tiled) game, and right now I'm working on maps (well, a map editor at the moment, but it will be creating my maps, so basically the same thing).
The ...
5
votes
1answer
477 views
Separating Sprites from Models with PyGame
So I'm trying to code a game using the Model-View-Controller pattern, and therefore have a need to separate the models for my game objects with their sprite representations. The problem that I'm ...
3
votes
2answers
576 views
How to store character moves (sprite animations)?
So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array ...
4
votes
3answers
2k views
Player sprite animation in 2D platform game
It's pretty easy to get animations rolling from a sprite sheet. Though which ways there are on combining the animations with player dynamics and motion?
I've figured there's two starting points ...