I am drawing 2D objects in Unity. Some of these objects are drawn using the standard sprite method that is built into Unity. Others are computed as distance functions in a shader. In both cases I ...
I just started with andengine, so this maybe gonna be silly question. How to make my sprites more smooth while I rotate them? Or maybe it because this is screenshot from tablet? Thanks JohnEye it ...
I have seen that most games uses sprites that have a transparent contour, that is, the pixels that belongs to the contour of the object in the WxW sprite image is below 255. It is not perfectly ...