This is a general particles question, but I use XNA/MonoGame so I looked at: http://xbox.create.msdn.com/en-US/education/catalog/sample/particle_3d for Particles 3D. I found the example not to ...
I'm using SharpDX.DirectWrite and SharpDX.Direct2D to get a SpriteBatch (or FontBatch because I won't use spritefonts). The only thing which is stopping me is the implementation. I want to load a ...
The problem I have discovered is most likely between classes, so I dont really have much option but to post the whole code here: https://www.dropbox.com/sh/smyw9t1ap3by2vd/pBX-aJJ-Qx I have been ...
I'm migrating from XNA to SharpDX in Win8. I noticed this DrawBitmap call in one of the samples. Is this different in some shape, way or form from XNA's SpriteBatch?