Special effects in games refers to any kind of effect (audio or visual) which is not considered regular, i.e. they a not applied by a one or two standard function calls. They usually require a some sort of custom algorithm, which can be totally different depending of which effect needs to be ...

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How can I apply a glow filter in Phaser?

I'm trying to get the following effect, but as far as I know, a filter is the only sensible way. Imagine some objects and background, and a fire ball passing through. The fireball glows. All objects ...