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-1
votes
1answer
59 views

Why are prefab customizations being applied to only a single character? [closed]

I've built my (networked) game to the point where I have a room, some characters and a character customization screen. In the character customization screen I get to chose gender, chose from three ...
1
vote
1answer
75 views

making a monster encounter method

I'm currently making my own little 2d text based game and I've got a 11 / 11 grid where a monster spawns in the middle and when i stand on it's position and it brings me to another 11/11 grid where i ...
0
votes
2answers
66 views

How can I make a power-up spawn system semi-random?

Basically I'm working on a similar game to achtung die kurve (http://curvefever.com). I'm almost done with the game, however I'm not completely fine with the way power up spawning works. As for now, I ...
1
vote
0answers
90 views

Kicking of the story in an RPG [closed]

I am currently working on a RPG with heavy procedurally content generation. Most of the map and the plot is getting generated procedurally over time. The game also makes use of permadeath. On dying, ...
1
vote
0answers
201 views

Photon unity networking PhotonNetwork.Instantiate issue [closed]

I am using Photon Unity networking. I am using the PhotonNetwork.Instantiate function to spawn players on local and remote devices (iOS and android). Newly connecting players automaticaly spawn at ...
-1
votes
1answer
42 views

Movieclip to spawn in in a set perimeter

I like to make a movieclip randomly spawn in a set area. But theres a little more to it, usually you'd have something like the X pos set to something like 250 (say the centre) and the Y pos set to be ...
2
votes
2answers
108 views

Fair spawning of players on a 2D grid

As new players enter a game, they are given a location on a large grid. The first player is given the location in the center. Now, how should the second player be placed? Then, the third and so on? ...