I'm trying to render the brushes from a Source engine .vmf file in C++, using OpenGL. The .vmf stores solid brushes as a series of planes which I would like to use to calculate the points for each ...
I am running again into issues where my mod and the Portal 2 base game do not like each other! In order to provide the proper menu background images and the music for each of the 5 (internal - ...
I'm trying to write a program that reads Source DEM files, and about all I can at this point is the header which is a magic string, few ints and floats and 280-long strings. The last field in the ...