Audio (heard) output of a game.

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Play .mp3 with Craftyjs

I want to play .mp3 sound files in a game I built with Crafty.js. Is this possible without converting the sound file?
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How do I remove unwanted areas while keeping the animated keyframes and wav in sync?

I recorded a motion-capture along with voice as fbx and wav. How do I remove unwanted time periods while keeping the animated keyframes and wav in sync? 3DS MAX 2012 is being used. Standard plugins ...
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Auditioning audio in real-time on iOS game

I've heard of fmod which is an audio engine came with fmod studio to adjust sounds in real-time while testing a game. But fmod requires a huge license fee so I'm looking for free alternative to fmod ...
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32 views

How do I initialize audio to use DUMB with SDL?

Am I able to just call SDL_Init(SDL_INIT_AUDIO); to initialize the audio and DUMB is good to go, or do I have to set the SDL_AudioSpec parameters and call SDL_OpenAudio(parameter1,parameter2);? ...