Sound elements that represent in-game events. Traditionally abbreviated as SFX.

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In Game Maker Studio, how do I make a sound play only once when I jump on a block?

In my Game Maker Studio game, jumping on a musical block should play a note. Currently, if I step on it, the note keeps repeating. How can I avoid that? I only want the note to play once.
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How would I add a sound variable to my code?

I am writing some code in JavaScript for a ray cast shooting program. I have all the variables I need except for sound, and I'm not too sure on how to add that variable into my code. I would really ...
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How to decide the divisor for an HRTF algorithm FIR Filter output?

I am currently working on a program which plays 3-D sound in a virtual world using HRTF algorithm. For the sake of quality and freedom, I don't want to use OpenAL or DirectSound3D. What I have done is ...
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Can I do Sound Mapping in unreal Engine 4?

I am currently a student trying to build a game for my final year project and I am wondering about a few things when it comes to sound in unreal 4 Is it possible to have sound map out the outlines of ...