BAM! WHAP! And other sound elements that represent in-game events that happen. Traditionally abbreviated as SE.
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How does a one-man developer do its games' sounds?
Before anything, that's not a "oh, where can I find resources?" question.
Well, I've been curious about one thing in the indie games industry.
For the development of the game, such tasks like game ...
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Game Sound Effects Availability [closed]
Is there a need in the community for affordable game-focused sound effect packs? I am considering putting together some effects specifically geared toward games and indie developers that desire to get ...
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1answer
339 views
Implementing Positional Sound
I am trying to put 3Dish audio in a game I'm developing, and I'm unsure how to do positional sound. I want to be able to adjust the volume of the audio's channels depending on how far it is and the ...