Tagged Questions
4
votes
1answer
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XNA: Check if the sound is playing
Quick question:
I have a SoundEffect instance, and I would like to know if it is playing at the moment or not. But there's neither a method, nor a property that would allow to check it...
So, is ...
1
vote
1answer
232 views
Avoiding lag when playing sound for first time using Cue.Play
In my code I'm using SoundBank.GetCue("cuename") and Cue.Play() to play my sounds.
On the xbox whenever I first play a cue I get lag of about about one second.
How can I avoid this?
I'm thinking I ...