4
votes
1answer
309 views

XNA: Check if the sound is playing

Quick question: I have a SoundEffect instance, and I would like to know if it is playing at the moment or not. But there's neither a method, nor a property that would allow to check it... So, is ...
1
vote
1answer
231 views

Avoiding lag when playing sound for first time using Cue.Play

In my code I'm using SoundBank.GetCue("cuename") and Cue.Play() to play my sounds. On the xbox whenever I first play a cue I get lag of about about one second. How can I avoid this? I'm thinking I ...