I've been posting my games on to my personal website recently and I noticed a slight hiccups with the LibGDX games I've made. Within the first few seconds following the loading of the game, there is a ...
I'm making a game that needs sounds and LWJGL uses OpenAL. I was wondering out of 1.0, 1.1, C 1.0 and C 1.1 which would be the best to pick? I don't know what the C is but it's there in LWJGL :). My ...
I want to wait a moment (.5 seconds) before I increase the sound, how can i achieve this without using Thread.sleep, because i want my game to keep runnig.