Software rendering refers to a rendering process that is unaided by any specialized graphics hardware.

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5
votes
1answer
405 views

UV interpolation is wrong with a wide FOV

How should I take FOV into account when interpolating UV coordinates? This picture shows the result today. Everything works fine with a narrow fov, but when I make it really wide, things deviate. The ...
13
votes
3answers
6k views

How is software rendering done?

I would like to explore realtime software based rasterization. I know everything is going towards the GPU these days but there are a few games where it still makes sense to use a software renderer. ...
6
votes
2answers
1k views

UV texture mapping with perspective correct interpolation

I am working on a software rasterizer for educational purposes and I am having issues with the texturing. The problem is, only one face of the cube gets correctly textured. The rest are stretched ...