When we want to design a mission sub-system like in the The Ville or Sims Social, what kind of design pattern / idea would fit the best? There may be relation between missions (first do this then this ...
I have been reading about Mochi Media, and I was checking the games leaderboards. Does someone knows how to achieve this kind of leaderboard? Which is quite different than the default leadeboard ...
Flash is the dominant engine to develop social games. While I don't think this will change in the near future, what technologies do you see most transformative in this space and do you believe games ...