I'm looking to develop a multitouch rhythm game in C#. It is aimed to be a simulator for an existing arcade game, similar to this: http://www.youtube.com/watch?v=TAiNNpA3wwg So far, I've decided on ...
I came upon this site while looking for information about working with DX in managed code and saw that MS released something containing a 'DirectX for Managed Code Update'. This sounds promising but ...
I'm a bit confused here and maybe someone can explain this to me. I created a simple test texture for my terrain which is nothing more than a solid green color with a black grid overlayed on top of ...
In fullscreen the game will run at 120fps fine, the correct refresh rate for the monitor, but in windowed mode it only runs at 60fps. If I disable VSync then it runs at thounsands of fps so it's not ...