The Slick2D graphic engine and utility collection is meant to make the development of games using LWJGL easier.

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lwjgl and slick util text over textured quad

So, I load a TrueTypeFont like this: private TrueTypeFont trueTypeFont; try { InputStream inputStream = ResourceLoader.getResourceAsStream("assets/fonts/main.ttf"); Font ...
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1answer
188 views

Moving a tiled map in a jframe

I rendered a tiled map, with the help of slick2d, in my JFrame in Java. I can move my main character, but it is just that the character itself moves. I would like to do it that, if the player moves, ...
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383 views

Slick and Timers?

I'm making a game where I need events to happen in a precise amount of time. Explanation : I want that event A happens at 12000ms, and event B happens every 10000ms. So "if"s should looks like this. ...
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2answers
751 views

Slick2D - Entities and rendering

I have been trying to create my very first game for quite a while, followed some tutorials and stuff, but I am stuck at creating my entity system. I have made a class that extends the Entity class and ...
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107 views

Streaming resources

I'm writing a game using the Slick2D library. I recently added a loading screen using deferred loading. I use the Music class to load OGG files to be used as music. These take an excessive amount of ...
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210 views

Slick2d Particles loading xml returning null [closed]

I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
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337 views

How do I pass textures into a fragment shader in Slick?

I've written a shader that uses three different textures, tex0, tex1, and tex2. I can load it into Slick and successfully display it, but I can't figure out how to set the three different textures. ...
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2answers
254 views

Images not rendering in Slick

I have built a game that uses the Slick framework. The maps are tmx files and were built using TileD. The game iterates through a list of players and maps - once a game with a player and map is ...
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915 views

Does using LWJGL and Slick2D yield promise for the future of my project? [closed]

I've been looking around the net for months now in an attempt to find the most appropriate tool for my needs. I haven't had a lot of time to devote to the creation of systems that could possibly ...
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231 views

MarteEngine Tile Collision [closed]

I need to add collision to my tile map using MarteEngine. MarteEngine is built of of slick2D. Here's my tile generation code: Code: public void render(GameContainer gc, StateBasedGame game, Graphics ...
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738 views

Can't get sprite to rotate correctly? [closed]

I'm attempting to play with graphics using Java/Slick 2d. I'm trying to get my sprite to rotate to wherever the mouse is on the screen and then move accordingly. I figured the best way to do this was ...
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179 views

Unable to access jar. Why?

I was making a game in java and exported it as jar file. Then after that, I opeed jar splice. I added the libaries and exported jar. I added the natives then i made a main class. I created a fat jar ...
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1k views

How do you make bullets move at an angle in different angles using delta

I'm having trouble making my bullets move at a steady pace using delta. I have the formula I used outside of slick2d, but it doesn't take delta into account. My bullets fly fast. How do I make them go ...
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563 views

how to get the current location in the map surface - slick 2D

@Override public void mouseMoved(int oldx, int oldy, int newx, int newy) { super.mouseMoved(oldx, oldy, newx, newy); } we can get the mouse location in this method via newx, newy . i want to know ...
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394 views

How do I get the current location when using slick 2D library?

I'm developing a map kind of simple game using slick 2D library, and I want to get the current location of the user. When the user runs into a special location (ex: hole) to indicate that is ...
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41 views

Problem with Pixels In The Game

So, in the game that I am developing, there is an issue with the pixels for the different objects. This is a problem as it makes the game a little awkward. Essentially, the pixels for a house in the ...
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13 views

Slick2D Simple StateBasedGame not working

I recently started trying to work with outside Java libraries like Slick2D. This is my first time doing so, so I basically have no clue what I am doing. I tried making a simple StateBasedGame that ...
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22 views

Slick & LWJGL Flickering Problem

I have an flickering problem with rendering tiles. Rendering Method. int tileSize = TileManager.tileSize; for(int y = 0 ; y < mapHeight ; y++){ for(int x = 0 ; x < mapWidth ; ...
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16 views

How to hook up mouse listener in Slick2D

I'm trying to code a "Button"-class in java using the Slick2D-GameEngine. Does anyone who is familiar with this engine know where and how exactly to hook up this class to the GameContainer's ...
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28 views

Drawing from an ArrayList drawing same image repeatedly (Slick2D)

This is the game I'm working on. I isolated the problem into this class. public class Runa extends BasicGame { int startTime, tracker; public ArrayList<Circle> circ = new ...
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37 views

Rhythm game timing not accurate enough (CPU workaround?)

I had an idea that I would 'play' my rhythm game first and have the times at which I hit the key output to the console, so I could use those values minus the hard coded in time it takes an object to ...
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35 views

Problem with Collision Detection

So I am adding collision detection into my game but whenever I start the game I get a rendering crash saying that there is a 'Game.update() failure - check the game code.' I have repeatedly tried to ...
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1answer
72 views

Is It Better To Generate A Pre-Generated Map or A Randomly Generated Map When Using Tile Properties? [closed]

So I am contemplating whether or not to add a Pre-Generated Map or a randomly generated map into my game. But I also need to add Tile properties into the map (i.e. so that water tiles aren't being ...
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1answer
26 views

Stopping Animations For Player In Java Using Slick2D

I have a problem with stopping animations for a player in Slick2D. I have tried many solutions to the problem and have looked up a couple of resources but I am still stumped by the fact that it is not ...
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43 views

Framebuffer texture shows as blank white when rendered after TrueTypeFont

I have a working framebuffer class. However, when I render out the framebuffer after rendering text with Slick2D's true type font class, it is completely white. Below is all of the classes that are ...
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13 views

Is it possible to draw outlines of images in Slick2d?

Im making a game and I've woundered if there is a way to draw an outline to an image with the slick drawing API, because Im using pixelart so it's kindof nasty to draw the outline within the sprite ...
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37 views

Java Slick2d image depth/layering

Im making a topdown 2d game, and I've made a decent entity system so far. But I want to do the following with it: I want to have drawing depth, so if a , for instance, tree is above another tree then ...
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31 views

Java LWJGL and Slick2D collision with 2d array based map

So I've been making this game recently in java w/ LWJGL (2) and Slick2d. I've done some stuff like the map; it's a simple 2d array it goes through it and based on what id it is its gonna draw that ...
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63 views

How to get set up with java, eclipse, and slick 2d?

I have some experience in Java and other languages. I want to make games in java, and through my digging around it seems the LWJGL library is the way to go. I am trying to use Slick2D ...
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25 views

Slick2d - How to change one pixel color with another from Image?

How would I replace one color throughout an entire image with another color in runtime? For example, replacing all red with green from an image. The only way I can think of is to loop through each ...
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33 views

Slick2D Java Applet

I created small game in Java using Slick2d library. I wanted put my game into webpage as java applet like here. I added my site to java exception site list. When i try to run page it is wrote: "An ...
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96 views

Slick2D doesn't render hexagonal TiledMap from Tiled Map Editor properly

I'm new to Slick2D and Tiled so I might be missing something crucial although I've done my research and came up with nothing. I'm trying to create a hexagonal grid using Tiled Map Editor (v. 0.12.3) ...
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49 views

How to Move Image Based on Rotation Java Slick2D?

I am trying to rotate image based on rotation. I am unable to do so. Here is my code Vector2f direction = new Vector2f((float)Math.cos(Math.abs(imgIcon.getRotation()) - anglecorrection), ...
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61 views

Slick2d - apply shader

I have a problem. I'm trying to apply a shader to the whole screen. Since I haven't used shaders before I don't know how to pass the texture to the shader. Everything else works... So here are the ...
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144 views

Java Slick2D rotating a Shape using transform(Transform.createRotateTransform())

I have spent most of the day trying to debug this tiny piece of code, and I can't for the life of me figure it out. I'm making a pong game for the Mini Ludum Dare currently going on. I am programming ...
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25 views

How to display armor/equipment on a character? [duplicate]

I've been working on an Online 2D RPG mostly for fun and for getting a basic understanding of Socket Communication, packets, and just basic game development. Like most RPGs there is some kind of ...
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260 views

How import and draw a tiledmap with slick2d

How I can import and draw a tilemap with different layers? I have the next code and send me error if the tilemap have more than one layer. public class Map { private TiledMap map = null; ...
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1answer
165 views

Java Slick2D Image Glow Effect

How can one achieve a dynamic glow effect in Java Slick2d? I want an image to be surrounded by a glow when I move my mouse over it for example. Example: No glow Glow Is it possible to make this ...
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122 views

Is the standard collision detection in Slick2D too heavy for broadphase?

I was wondering two things about the built in shape detection of Slick2D. When executed on a lot of shapes, how performant are the intersects and containsmethods, and what kind of algorithm is behind ...
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47 views

Slick2D Graphics Misaligned

I'm working through a game in Slick2D and am now focusing on a lot of the graphical end. It's going pretty well other than a couple of issues with alignment. An image illustrating both of these issues ...
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1answer
139 views

Slick2D re-starting particle system/emitter

I am trying to use a particle system/emitter in Slick2D to produce a thrust jet from a space ship. I can get the emitter running continuously without any problem, however I can't get it to run for a ...
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2answers
207 views

Slick2D ComponentListener added to MouseOverArea not responding to right mouse clicks

I am developing a UI using Slick2D and experimenting with MouseOverArea. I have noticed that if I add a ComponentListener to my Button (which extends MouseOverArea) it only responds to left-clicks on ...
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1answer
288 views

How to draw multiple large background images using libgdx?

I have developed a basic lunar lander-style game using Slick2D and dyn4j and am now redeveloping it using libgx for various reasons. I am having problems drawing the background (i.e. everything, but ...
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176 views

Slick2D shader crashes, but only after a while

I'm using Slick2D's ShaderProgram for shader-based drawing in my game. Some players report that after 3-10 minutes, the game inevitably crashes hard during what appears to be a setUniform4f operation ...
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216 views

Fade into splash screen on game load

I'm using Slick2D and LWJGL for my StateBasedGame and I was wondering if there was a way to enter into my splashscreen on application load using a transition? I tried using: this.enterState(SPLASH, ...
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268 views

java slick2d - key press being ignored

I have the following in my update funtion. The first input for key_enter when textPos!=2 works fine, but the one when textPos==2 doesn't work. The key up and down work fine though. The ...
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34 views

lwjgl slick textures and glTexParameter

How to make textures fill all area as it is specified? I'm getting small gaps if the texture is smaller than area example: gl_quads setup like these: -1f, 1f, 0, -0.98f, 1f, 0, -0.98f, -1f, 0, ...
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155 views

Slick2D: Animation not being parsed from spritesheet correctly

I have a 960x960 spritesheet with each tile being 192x192. I initialized my spritesheet and animation like so: spritesheet = new SpriteSheet("resources/spritesheets/player.png", 192, 192); ...
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258 views

How can I draw a part of a texture in slick2d?

I know the method for drawing a region of a texture in slick2d: image.draw(x, y, srcX, srcY, srcX2, srcY2); But I have no idea how the texture coordinates work. To draw a region of x:16, y:16, ...
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295 views

LWJGL Rotating is moving

I am trying to rotate my QUAD even just a little bit. I have read pages like http://www.java-gaming.org/topics/lwjgl-tutorial-series-moving-and-rotating-triangle/30679/view.html In my render() ...