The Slick2D graphic engine and utility collection is meant to make the development of games using LWJGL easier.

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how to get the current location in the map surface - slick 2D

@Override public void mouseMoved(int oldx, int oldy, int newx, int newy) { super.mouseMoved(oldx, oldy, newx, newy); } we can get the mouse location in this method via newx, newy . i want to know ...
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How do I get the current location when using slick 2D library?

I'm developing a map kind of simple game using slick 2D library, and I want to get the current location of the user. When the user runs into a special location (ex: hole) to indicate that is ...
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2D basic map system

i'm currently coding a 2D game in Java, and I would like to have some clues on how-to build this system : the screen is moving on a grander map, for instance, the screen represent 800*600 units on a ...
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How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?

I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to ...
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What version of Java should I target for applets?

I recently deployed an applet that seems to require Java 6 Update 24. I assume the reason for this requirement is the matching JDK version I used to create the applet (I am new to Java). The fact ...
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Slick 2D first trial error

I followed some advices to learn Slick2D and when I started doing the "SimpleGame" I got my first error. Does anyone have any idea of what is it and how to fix? Sun Dec 26 23:09:12 GMT-03:00 2010 ...
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Is there any way to get the HWND from a window in LWJGL?

I've started some experimentation in Java and LWJGL (via Slick), and it seems very solid. However, I have some legacy code that requires a HWND integer as a parameter. I'm not sure how I'd be able to ...

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