I am making a 2D top-down game in Java using the Slick2D library. However, this question applies to all ways of making games of this nature. My question is: How would I do a background for the world. ...
I am trying to set up collision detection in Slick2D based on a tilemap. I currently have two layers on the maps I'm using, a background layer, and a collision layer. The collision layer has a tile ...
On a tile-based game of the strategy genre, which allows the player to place buildings over the terrain tiles, there are multiple approaches that can be taken for handling such situation. The ones ...
I'm working on my first Java Game and I have run into a little problem I'm hoping to get some help with. I'm using Slick2D displaying a tile based map, and I'd like to know how I can created a ...